Degree-four — where it appears
Named by 13 essays across 6 fields — each of them below, with the objects they name alongside it.
The same vertex, found four times
A degree-four vertex with a three-to-one assignment turns up in a buckled cylinder, in a Miura fold, in a Resch tessellation and in a crumpled sheet. It is not a coincidence and it is not influence: the flat-folding conditions are restrictive enough that a small set of vertices is nearly all there is.
The family the Miura belongs to
Move one vertex of a Miura and the sheet has no rigid folded position at all — which leaves the obvious question unanswered. What else moves? A row of paper reflected in each of a fan of lines is flat-foldable for nothing at all, and whether it also folds rigidly turns out to be a condition on a table of cosines: it has to be a column of numbers times a row of numbers.
Two mechanisms at one point
Two creases drawn across each other cannot fold flat — Maekawa's count refuses them at every angle. They move perfectly well as rigid panels, and they move in two ways: bend along one line while the other stays flat, or the reverse. Every other developable vertex of degree four has two ways too, and in both of them all four creases move together at a fixed ratio. The crossing is the case where the two motions have nothing to do with each other.
The loop is in the rule
Of the forty-eight repeating rules that do not fold a grid corrugation, thirty-eight send four panels round in a circle and ten merely fail the count. Which is which can be read off three of the rule's six bits, without building the pattern, folding it or walking a single arrow — and the closed form agrees with the arrows on all sixty-four rules of both grid families.
Where a rule can close a loop
Three corrugation families have repeating rules whose letters send four panels round in a circle, and one has none at all. The one that has none is the one whose vertices are all of degree six — and the reason is that a straight line through a point carries a single letter under any repeating rule, while a strict alternation round six creases needs the two halves of that line to differ.
What a grid costs in circuits
Box-pleating puts every crease on a square grid, and a square grid is the shape with the most short circuits per panel that this collection draws. On the sixteen-by-sixteen grid a designer actually works on, one mountain-valley labelling in a hundred agrees with itself. A search still finds one in two hundred and sixty-one steps.
One step per panel is a table size
Four families of crease pattern search at exactly one step per panel — a grid at nine sizes, a leaf, a Miura, six crumples — and it was read as a law about patterns that fill their own sheet. It is a number: the conditions at each of their vertices admit eight labellings. Where the conditions admit four, the cost is half. Where they admit thirty, it moves again, and the same pattern at two proportions demonstrates it with everything else held still.
Six creases and the same straight line
The one family here whose vertices are degree six was said to break the arithmetic that every other family obeys, on the strength of a single pattern. Built as a family — six sizes from twenty-one panels to a hundred and nineteen — the Yoshimura is exactly as linear as a grid, with no decision ever withdrawn. What degree changes is the constant, and it changes it in both directions depending on one angle.
The most decided vertex here
Sixteen ways to letter four creases; Maekawa allows eight; the big-little-big lemma allows four. A twist polygon's corner is one of the few vertices in this collection where the second cut applies, so it keeps four labellings where a grid, a leaf, a Miura and a crumple all keep eight — and the family the collection long called difficult turns out to be the one whose conditions decide the most.
The designer's grid is the dearest thing here
Two hundred and fifty-six panels of box-pleating grid take two hundred and fifty-six search steps to letter — exactly one per panel, at every size from two divisions to sixteen, with not one decision withdrawn. That is the most any pattern in this collection costs per panel of paper. A twist tessellation costs half of it, and a tilted corrugation a quarter.
Nothing grown was cut out of anything
A leaf's corrugation costs twelve steps on twelve panels, sixteen on sixteen, twenty on twenty, twenty-four on twenty-four — exactly one per panel at every geometry, which is the most any pattern here costs. A tessellation patch costs half that, and the reason is that somebody cut it out of something. A leaf's creases stop at the margin because the plant stopped there.
A recipe needs degree four
The Miura's letters are taught as a recipe of same-and-differ clauses, and the recipe is exact: the sixteen repeating rules that fold are precisely the rules two clauses allow. The Yoshimura's twenty-six cannot have such a recipe, because twenty-six is not a power of two. The waterbomb's thirty-two is a power of two and still has none — its clauses allow sixty-four rules and half of them fail. The difference is one vertex: at degree four the counting theorem leaves a parity, and at degree six it leaves 'not all alike', which no clause of that kind can say.
A loop takes choices away
A chain of four sprung degree-four vertices has sixteen combinations of branches, each a resting state, and switches between them only through the flat sheet. Close the chain into a loop round one panel and the combinations must agree when the fold angles come back round. On a face whose four vertices all differ, one combination survives; on a Miura face, four. The count is the same at every angle the face is driven to, and two surviving assignments at the same driven angle are never closer than one and a half times that angle — so they separate as the face folds and meet only when it is flat. A loop does not create the junction a region would need to switch on its own. It removes choices and leaves the switch as global as before.
Named alongside it
The objects these essays reach for when they reach for this one.
AssignmentCorrugationSearch costConstraint propagationInterior vertexMaekawa's theoremPanelSector anglesGridLayer orderRepeating ruleVertex degree